Question: ONE IN-CLASS PROGRAMMING ACTIVITY 01 Redo assignment 5 as a JavaFX application that simulates the rolling of 100 dice and displays results as an actual

ONE IN-CLASS PROGRAMMING ACTIVITY 01 Redo assignment 5 as a JavaFX application that simulates the rolling of 100 dice and displays results as an actual bar chart like this. Use an arraylist for this FIVE 4K Histogram: rolling 100 dice IN-CLASS PROGRAMMING ACTIVITY 02 Write a Java program named CourseEnrollment that uses an arraylist named students to manage the students of a CS1400 course by allowing the adding and dropping of students to and from this arraylist. It keeps repeating the following the menu Welcome to Cs1400 a. Add a student d. Drop a student until q is entered, at which time the program terminates. Create methods for adding, dropping and listing students IN-CLASS PROGRAMMING ACTIVITY 03: Create a Student class with the following attributes: p. List all students q. Quit program Enter your choice: id username frst name last name birth date e email address
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I have analyzed the programming activities based on the information provided in the image Heres a detailed explanation and approach to each one INCLASS PROGRAMMING ACTIVITY 01 Objective Redo assignmen... View full answer
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