Question: Overview : Samantha, Technical Director at Quantum Gaming, a video - game company, is conducting a scheduling meeting where she must ask employees to put
Overview
: Samantha, Technical Director at Quantum Gaming, a videogame company, is conducting a scheduling meeting where she must ask employees to put in a serious amount of extra hours to meet a valued customers request. In addition to various challenges of her leadership, a discussion of the Quantum Gaming's overall responsibilities to its workers, corporate culture, and worklife balance issues sidetrack the meeting. The employees pressure Samantha to make a decision right then and there; however, she cannot confirm their requests before talking to upper management. Profile: Samantha Technical Director, Has been a Technical Director at Quantum Gaming for years, managing a creative force of people.
Graham HulbertProgrammer Quantum Gaminghas been in the companys design department for years and is a little resentful of Peters for holding the position of Technical Director, although he hasnt shown any ambition for the position himself.
Miranda Animator Quantum Gamingstarted working in the team two years ago after returning from unpaid maternity leave. Before that she had been working for the marketing departments design team, but found her position too stressful and creatively limited
Tom ModelerDesigner Quantum Gaminghas been at the company since he graduated from university last fall. Hes still a little shellshocked about being in the working world.
Backstory
: The company culture at Quantum Gaming is falling apart. The employees feel overextended on a regular basis. In the past seven months, there have been no fewer than three projects which have pushed the team beyond capacity:
The BacktoSchool educationalgames project ran over schedule due to miscommunication with the client; Quantum Gaming had failed to meet spec requirements. The fallout from this situation included pushed back deadlines; consequentially, employees lost four full weekends to play catchup
One of Arcadians Quantum Gamings biggest clients projects expanded in scope and three team members, Linda Kramer, Joe Berry, and Doug Courtier, ended up working two weeks of overtimelate nights and weekendsagainst a backdrop of inadequate recognition for their efforts.
In an attempt to build more business, the Quantum Gaming took on a multiplayer online games project, even though their skills in this field were limited One member of the team, Mat Parsons, was burdened with the entire responsibility of producing a workable product. In the end, the project was abandoned and the client compensated by of money paid.
Recently, four employees have quit. Among them, Linda Kramer and Doug Courtier cited stress, exhaustion, and pathetic recompense as the key reasons. Mat Parsons checked into rehab for a substance abuse problem after breaking down at the end of the multiplayer online games project. Chronic insomnia and a state of hypertension had forced him over the edge.
Scene Setup
:
Peters arranges a am meeting with one of her teams to discuss working extra hours for two weeks to meet the valued clients request.
The client, Arcadian, has put in a lastminute request to make changes to its new games central character before the release date next month. The changes include
an overhaul of the design look and a reworking of the character's special features.
In the meeting, the talking points will be:
The number of extra hours needed to meet the teams deadline two weeks from nowPeters will request they work eveningsearly mornings and over the weekend.
The inflexibility of the deadline. This client is extremely important as their business last year represented more than half of Quantum Gamings gross income. They call the shots.
The need for each team member to contribute, as significant aspects of program and design will be affected.
How the team will be compensated for taking on the extra workloaddays in lieu, paid holiday, etc.
Rescheduling of other projects to fit around the new deadline.
Peters has a tendency to postpone decisions, so the team presses for an immediate response; Peters is also under enormous pressure from the client and upper management.
Scene Location
: Conference room at Quantum Gaming.
Questions to answer: Provide an overview of the current dynamics between the employees and management at Quantum Gaming and describe the primary issues that are affecting their relationships and interactions.
Identify and examine the advantages and disadvantages of the existing corporate culture at Quantum Gaming and suggest strategies for enhancing the organizational culture, explaining the necessity of these improvements.
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