Question: Part 1 : Pseudocode and Flowchart You ll create both pseudocode and a flowchart to design a mobile app. The app will write the device

Part 1: Pseudocode and Flowchart
Youll create both pseudocode and a flowchart to design a mobile app. The app will write the devices latitude and longitude to a file each time the devices location changes. Use the techniques discussed in Section 3.3 and Chapter 10 of your textbook to write the latitude and longitude to the file as a record.
Review Appendices B and C in your textbook for guidance when working on your project. Use any of the programs listed in Graded Project 1 to create the flowchart. Write your pseudocode in a plain-text editor such as Notepad or TextEdit, and save as a text file (*.txt). Also, save a screenshot of your flowchart as a JPEG file (*.jpg).
Part 2: GUI Design
In addition to creating pseudocode and a flowchart for your app, youll also create a basic GUI design for your app. You can use Microsoft PowerPoint or Apache OpenOffice Impress to lay out your GUI and indicate components such as buttons, text boxes, sliders, and others. Be sure to label your GUI design with component names and indicate their properties. When youre finished, save your GUI design as a Portable Document Format (PDF) file (*.pdf).
You can download and experiment with an integrated development environment such as Microsoft Visual Studio or Apache NetBeans. These programs allow you to create windows for GUI programs. However, you arent required to use them for this project.
Keep the following guidelines in mind when designing your app and GUI:
Ensure you understand the problem the app needs to solve.
Create storyboards (sketches of how you want to design your program).
Define the classes, objects, and connections.
Plan the logic.
Make the interface natural, predictable, attractive, and user-friendly.
Present less information at once.
Use larger fonts to make reading easier.
Arrange components in a way that works for the smaller screen size.
Use components that work well with touchscreens.

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