Question: Part 3 : Hardware Interrupts using attachInterrupt ( ) Setup: Connect the pushbutton to pin 2 ( an interrupt - capable pin ) . Task:

Part 3: Hardware Interrupts using attachInterrupt()
Setup:
Connect the pushbutton to pin 2(an interrupt-capable pin).
Task: Write a sketch that turns on the LED when the button is pressed, using an interrupt to detect the button press. The LED should turn off after 5 seconds using a timer managed with millis ().
Code Example:
volatile bool buttonRrtasked = false:
unsigned long startTime =\0;
void setup(){
pinMode(13, OUTPUT);
Attach\Aterrupt (digitalRinTRInterfupt(2), buttonISR, RISING);
}
void loop(){
if (buttonPressed){
buttanRressed = false: // Reset flag
digitalWrite(13, HIGH); // Turn on LED
startTime = millis(); // Record time
}
// Turn off LED after 5 seconds
if (millis()- startTime >=5000){
digitalWrite(13, LOW); // Turn off LED
}
}
void buttonISR(){
buttonPressed = true;
}
Questions:
How do interrupts differ from polling methods like millis() or digitalRead()?
What are the benefits of using interrupts in real-time applications?
What does "volatile" keyword in the "volatile bool buttonPressed = false;" declarations do?
Part 3 : Hardware Interrupts using

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