Question: Part A: Instructions: Create a Checkers Game in VRML . The board can be of any size but must include 2 colors (any colors) of
Part A: Instructions: Create a "Checkers Game" in VRML . The board can be of any size but must include 2 colors (any colors) of squares like a game of checkers. For example 2. The chips can be of any shape and should be created in two separate colors. For example, red against black, etc. 3. The chips should be placed on the board 4. The user clicks on the chips with their s. Try to simulate the game of checkers to and fit in the squares that you created mouse to move them around on the board or drag them off the board include as much functionality as possible Use any type of mouse movement or events to simulate the playing of a game of checkers te: If you want, you can use the checkboard.wrl, in the class, /Examples/VRML/ folder Part B: Instructions: Create a "Humanoid" in VRML. Create a humanoid which is capable of at least one of following gestures or behaviors: wave, bow, kneel and walk. The gestures or behaviors should be triggered in response to user input or plug-in control. You should try to produce a humanoid which is simple yet interesting and which is low cost (space, time (including polygon count))
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