Question: Please help! This is for Python 3 Spring2017Program2.pdf angman Game BACKGROUND In this program you are going to build a python program that uses files,

Please help! This is for Python 3

Please help! This is for Python 3 Spring2017Program2.pdf angman Game BACKGROUND In

this program you are going to build a python program that uses files, lists, string and the graphics library (created by Dr. Zelle) that

you leamed in the class to play the hangman games. I am

expecting from you to use the principles of file, list, strings iterations

(loops), Selection (if), functions and the graphics library. You should define and

use several functions to write this program. You have to implement all

the provided functions. You also have the options to add extra functions

Spring2017Program2.pdf angman Game BACKGROUND In this program you are going to build a python program that uses files, lists, string and the graphics library (created by Dr. Zelle) that you leamed in the class to play the hangman games. I am expecting from you to use the principles of file, list, strings iterations (loops), Selection (if), functions and the graphics library. You should define and use several functions to write this program. You have to implement all the provided functions. You also have the options to add extra functions if you need. Your project reads a list of words from a file. These words are the one that your program willuse to play the game. You can choose your own words for the game and store them inside this file. Your program has to use these words (one at a time) in the game. The program is going to display a graphical interface for the user to input hishe guess (one letter at a time, or the whole word if she guess the complete word). If the user guessed the corrected word, then the program picks the next word for her him. By the end of the game, the program should display how long did the player take to finish the game, how many right character and how many wrong one did he make, and how many time the user failed (hanged) and how many time did she win guessed the right word) For every word, the user can try to guess a word no more than 6 times. (The maximum numbers of stages of hangman) or until the user guess the word Here are the 6 stages of the hangman games tPage: 1 of 8 - + Automatic Spring2017Program2.pdf angman Game BACKGROUND In this program you are going to build a python program that uses files, lists, string and the graphics library (created by Dr. Zelle) that you leamed in the class to play the hangman games. I am expecting from you to use the principles of file, list, strings iterations (loops), Selection (if), functions and the graphics library. You should define and use several functions to write this program. You have to implement all the provided functions. You also have the options to add extra functions if you need. Your project reads a list of words from a file. These words are the one that your program willuse to play the game. You can choose your own words for the game and store them inside this file. Your program has to use these words (one at a time) in the game. The program is going to display a graphical interface for the user to input hishe guess (one letter at a time, or the whole word if she guess the complete word). If the user guessed the corrected word, then the program picks the next word for her him. By the end of the game, the program should display how long did the player take to finish the game, how many right character and how many wrong one did he make, and how many time the user failed (hanged) and how many time did she win guessed the right word) For every word, the user can try to guess a word no more than 6 times. (The maximum numbers of stages of hangman) or until the user guess the word Here are the 6 stages of the hangman games tPage: 1 of 8 - + Automatic

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