Question: public class ServerGraph { / / 3 marks private class WebServer { public string Name; public List P; . . . } private WebServer [
public class ServerGraph
marks
private class WebServer
public string Name;
public List P;
private WebServer V;
private bool E;
private int NumServers;
marks
Create an empty server graph
public ServerGraph
marks
Return the index of the server with the given name; otherwise return
private int FindServerstring name
marks
Double the capacity of the server graph with the respect to web servers
private void DoubleCapacity
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Add a server with the given name and connect it to the other server
Return true if successful; otherwise return false
public bool AddServerstring name, string other
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Add a webpage to the server with the given name
Return true if successful; other return false
public bool AddWebPageWebPage w string name
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Remove the server with the given name by assigning its connections
and webpages to the other server
Return true if successful; otherwise return false
public bool RemoveServerstring name, string other
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Add a connection from one server to another
Return true if successful; otherwise return false
Note that each server is connected to at least one other server
public bool AddConnectionstring from, string to
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Return all servers that would disconnect the server graph into
two or more disjoint graphs if ever one of them would go down
Hint: Use a variation of the depthfirst search
public string CriticalServers
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Return the shortest path from one server to another
Hint: Use a variation of the breadthfirst search
public int ShortestPathstring from, string to
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Print the name and connections of each server as well as
the names of the webpages it hosts
public void PrintGraph
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