Question: PYTHON 3 2. Random walk In this problem you will program a random walk and explore its properties. A two-dimensional random walk is the result
PYTHON 3
2. Random walk In this problem you will program a random walk and explore its properties. A two-dimensional random walk is the result of making random steps in both X- and y-directions. Tip: Start the program development for very small parameters of number of steps and walks and check your results every step. Built you program out of small elements, one expression and one line at a time, each of which you check. This will save you time later when you otherwise have a hard time finding bugs. 2.1 Generate n = 10000 random steps in the (x, y) plane and store them in arrays. Start the random walk at (xo, yo) = (0,0). Each of the n steps advance by Ax and Ay which each are randomly chosen to be -0.5 or +0.5. Make a plot of the random walk using square markers where the colour of each marker is decided by the step number that generated it
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