Question: Q - Learning. In the following grid - world, the agent tries to learn the optimal policy. When the agent falls into a state with
QLearning. In the following gridworld, the agent tries to learn the optimal policy. When the agent falls into a state with the number in Fig. a the corresponding reward is awarded during the transition. All the states with the number in Fig. b are terminal states. Other states have actions NORTH EAST, SOUTH, WEST The start state denoted by Start. We assume that Q learning has a learning rate and the discount factor Here is no stochasticity ie the agent moves deterministically
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