Question: Q.3 Z-shift transformation (30 points) Can you explain what implementation is this? if ( (int)k2 0 || (int)k3 0 || (int)k4 0 || (int)k5 ==

 Q.3 Z-shift transformation (30 points) Can you explain what implementation is

Q.3 Z-shift transformation (30 points) Can you explain what implementation is this? if ( (int)k2 0 || (int)k3 0 || (int)k4 0 || (int)k5 == 0) r = 1.0; else { exponent = (double) 2.0*pi/ (double)k2 *k3*NofXpixels *Nofypixels *NofXpixels *Nofypixels); shifi Exponent = (double) 2.0*pi/ ((double)k4*k5 *NofXpixels *NofYpixels*NofXpixels*NofYpixels); r = (double) pow( (double) magnitude, -((double)exponent+shift Exponent)); } Explain the symbols. Q.3 Z-shift transformation (30 points) Can you explain what implementation is this? if ( (int)k2 0 || (int)k3 0 || (int)k4 0 || (int)k5 == 0) r = 1.0; else { exponent = (double) 2.0*pi/ (double)k2 *k3*NofXpixels *Nofypixels *NofXpixels *Nofypixels); shifi Exponent = (double) 2.0*pi/ ((double)k4*k5 *NofXpixels *NofYpixels*NofXpixels*NofYpixels); r = (double) pow( (double) magnitude, -((double)exponent+shift Exponent)); } Explain the symbols

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