Question: Question 1 Java programmers use the ____________ to create GUI applications. This class includes the Swing, and AWT frameworks. Webx Java Foundation Classs GuiX JavaG
Question 1
Java programmers use the ____________ to create GUI applications. This class includes the Swing, and AWT frameworks.
| Webx | ||
| Java Foundation Classs | ||
| GuiX | ||
| JavaG |
10 points
Question 2
An _______ is an action that taks place within a program, such as the clicking of a button.
10 points
Question 3
Finish this line of code that inherits from JFrame.
public class SimpleWindow _ JFrame.
10 points
Question 4
Match the Swing class to the description
| |
| JLabel |
| JButton |
| JTextField |
|
|
10 points
Question 5
This method places an object on a JPanel or JFrame is called......................?
10 points
Question 6
This class is used to respond to the button click event is called...................?
10 points
Question 7
This method of Java's JTextBox retrieves the contents of the Text property.
| getText() | ||
| Text() | ||
| textValue() | ||
| toString() |
10 points
Question 8
This method of the ActionEvent object allows you to determine which object fired an event is called............?
10 points
Question 9
This is Java's default layout manager.
| GridLayout | ||
| BorderLayout | ||
| CardLayout | ||
| FlowLayout |
10 points
Question 10
This object presents a series of choices to the user for selection, but allows only one choice. is called.........?
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