Real-time audio and video streaming have to be smooth. End-to-end delay and packet jitter are two factors
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Real-time audio and video streaming have to be smooth. End-to-end delay and packet jitter are two factors that affect the user experience. Are they essentially the same thing? Under what circumstances does each one come into play. Can either one be combatted, and if so, how?
Related Book For
Using Financial Accounting Information The Alternative to Debits and Credits
ISBN: 978-1133161646
7th Edition
Authors: Gary A. Porter, Curtis L. Norton
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