Question: REQUREMENTS: COMPUTER GRAPHCS QUESTON Explain in general the main heading below with subheadings 2D TEXTURE MAPPNG 2d texture mapping mapping image onto sphere computation what
REQUREMENTS: COMPUTER GRAPHCS QUESTON
Explain in general the main heading below with subheadings
2D TEXTURE MAPPNG 2d texture mapping mapping image onto sphere computation what is unwrapping
TEXTURE MAPPNG FOR RASTERZED TRANGLES texture mapping for restrized triangles
BUMP TEXTURES bump textures
DSPLACEMENT MAPPNG displacement mapping
ENVRONMENTAL MAPS environmental maps
GLOBAL LLUMNATON realistic rendering where does the light come from direct and global illumination where does the light go then light reflection illumination integral light transport recursion gl computation what is Arnold? monte carlo method monte carlo ray tracing path tracer point-based Gl area ligh source parallel computation light maps
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