Question: REQUREMENTS: COMPUTER GRAPHCS QUESTON Explain in general the main heading below with subheadings 2D TEXTURE MAPPNG 2d texture mapping mapping image onto sphere computation what

REQUREMENTS: COMPUTER GRAPHCS QUESTON

Explain in general the main heading below with subheadings

2D TEXTURE MAPPNG 2d texture mapping mapping image onto sphere computation what is unwrapping

TEXTURE MAPPNG FOR RASTERZED TRANGLES texture mapping for restrized triangles

BUMP TEXTURES bump textures

DSPLACEMENT MAPPNG displacement mapping

ENVRONMENTAL MAPS environmental maps

GLOBAL LLUMNATON realistic rendering where does the light come from direct and global illumination where does the light go then light reflection illumination integral light transport recursion gl computation what is Arnold? monte carlo method monte carlo ray tracing path tracer point-based Gl area ligh source parallel computation light maps

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