Question: SECTION A [ 4 0 MARKS ] Read the case study below and answer ALL the questions that follow. LEGO Mindstorms The LEGO Company, established
SECTION A MARKS
Read the case study below and answer ALL the questions that follow.
LEGO Mindstorms
The LEGO Company, established in for a long time had been one of the most successful and wellknown toy
companies in the world. It functioned in a traditional hierarchical fashion that focused on efficiency, encouraged incremental
improvement, and counted on predictable product life cycles. In the mids LEGO began experiencing struggles as
increased competition, internetbased games and changing customer preferences led to reduced profits and concerns
about longterm viability. In response, LEGO launched the Mindstorms product development team, lead by Ben Smith and
Thomas Atkinson. Smith was a recent addition to the company with experience managing an information technology
company, and Atkinson was a longtime product manager. Essentially, they were to create a robotic LEGO toy. Working with
a limited budget, they had the following charge: Take some partially developed programmable LEGO brick technology,
develop an original product based on this technology, and bring it to market.
The team was placed in the lowprofile educational division and allowed to create a novel product development process in
which they could experiment more freely and act like a new business working collaboratively and acting with agility. We
threw away most of the rulebook, and operated like a small, entrepreneurial business, said Atkinson.
Given that it had only limited funding, the Mindstorms team had to borrow people from within the existing organisational
structure, which contributed to a great deal of conflict because the borrowed team members were expected to maintain their
current jobs while contributing to the Mindstorms project. Beginning with only two members, facing a challenging charge,
and getting help on borrowed time, the Mindstorms team intentionally engaged customers and embarked on cultivating an
internet community that would help shape the products design and features. The team developed a large network of
partnerships and alliances a computer manufacturer, a museum, a software company, and a childrens learning
organisation. In contrast to the typical LEGO way, they set out to work with these partners as equals. Atkinson noted, It is
not like we can just say, This is the way it is going to work this is the way to do itthe partner would just say, stop
In the storming stage, the new way of working and the extended partnerships led to conflict, or in some cases a lack of
conflict. Smith said, People werent confronting each other with their differences of opinion. We had to make people talk
directly to each other about this. Team members seemed to be looking for more clarity about working relationships, so
Smith devised an organisational chart and talked to a few people about it Ultimately, however, he ended up throwing the
organisational chart out. He realised that the Mindstorms process would suffer if it was formalised. Instead, he increased his
communication, making it a point to chat with team members and ask questions sometimes about work, many times not.
He also encouraged the same behaviour from other team members, saying, Employees are like bank accounts: If you just
deposit money regularly, they grow like crazy!
Collaborative norms emerged as the team adopted a form of parallel processing in which development and implementation
of ideas occurred at the same time. Often implementation issues surfaced that resulted in real time adjustments in the
design, saving time and resources. The benefits were numerous, but so were the challenges. It was an exhausting, fastpaced
environment in which feedback was almost immediate. At one point, a marketing consultant concluded that the
Mindstorms product was too complex for kids and would not sell. Smith called a twoweek timeout that excluded partners
and even people from the parent company from discussions with the core team. Instead of making kneejerk adjustments
during this time, the team reaffirmed a vision for itself to establish the LEGO Company as the leading supplier of childcentred
robotics in the mass consumer market and redoubled its efforts to position its emerging product as unique and
distinct from existing LEGO products.
QUESTION Marks
Critically analyse the extent to which Tuckmans five stage model of team development is evident in the case study.
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