Question: Stage 1 Define two arrays, one to store the player names and the other to store the player scores. Use of a 2 dimensional (

Stage 1
Define two arrays, one to store the player names and the other to store the player scores.
Use of a 2 dimensional (2D) array to store the player names, i.e 2D player array -10 rows x21 columns (21
accounts for null player).
Use of an integer array to store player scores, i.e.1D integer array - size 10.
For example (note the use of symbolic constants, i.e., #define MAX_PLAYERS 10, etc):
Define a 2D array of players to store the players' names. For example:
char player_array[MAX_PLAYERS][STRING_LENGTH]=,
Define an array of integers to store the players' score information. For example:
int score_array[MAX_PLAYERS]={0};
Define the data structure to hold the deck of cards (Card deck [MAX_CARDS]) within the main() function (in file
assign2_yourEmailId.c).
Call function play_one_game (declared in blackJack.h).
 Stage 1 Define two arrays, one to store the player names

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