Question: The code I'm working on for java is done on a mac computer and I still need help displaying these images. I also want screen

The code I'm working on for java is done on a mac computer and I still need help displaying these images. I also want screen shots on how they were display would be helpful for me to see what I'm doing wrong. Here is the code and here is what I did.

The code I'm working on for java is done on a maccomputer and I still need help displaying these images. I also wantscreen shots on how they were display would be helpful for meto see what I'm doing wrong. Here is the code and hereis what I did. This is were my image in the workspace This is what displays and it's still not displaying an image

This is were my image in the work space

Here is the code import java.awt.Dimension; import java.awt.FlowLayout; import java.awt.GridLayout; import java.awt.event.*;

This is what displays and it's still not displaying an image

import java.text.SimpleDateFormat; import java.util.*; import javax.swing.ImageIcon; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JLabel;

Here is the code

import java.awt.Dimension;

import java.awt.FlowLayout;

import java.awt.GridLayout;

import java.awt.event.*;

import java.text.SimpleDateFormat;

import java.util.*;

import javax.swing.ImageIcon;

import javax.swing.JButton;

import javax.swing.JFrame;

import javax.swing.JLabel;

import javax.swing.JOptionPane;

import javax.swing.JPanel;

public class SwingControlDemo

{

private JFrame mainFrame;

private JLabel headerLabel;

private JLabel diceLabel;

String diceString="";

private JLabel playerLabel;

List dice;

private JLabel computerLabel;

private JLabel playerStatusLabel1,playerStatusLabel2; /eed two label to display 2 player dice

private JLabel computerStatusLabel1,computerStatusLabel2;///eed two label to display 2 computer dice

//add an image icon to display dice image on the labels

private ImageIcon imageIcon;

private int pPoints=0;

private int cPoints=0;

int counter=2;

private JPanel controlPanel;

public boolean timeOver=false;

Random rand;

public SwingControlDemo()

{

prepareGUI();

rand=new Random();

dice =new ArrayList();

for(int i=1;i

for(int j=1;j

{

dice.add(i+","+j);

}

diceString = dice.get(rand.nextInt(36));

diceLabel.setText("DICE :"+diceString);

SimpleDateFormat sdf = new SimpleDateFormat("HH:mm:ss");

new Thread(new Runnable() {

@Override

public void run() {

Date date = new Date();

date.setHours(0);

date.setMinutes(10);

date.setSeconds(0);

while(!timeOver)

{

// TODO Auto-generated method stub

headerLabel.setText(sdf.format(date));

date.setSeconds(date.getSeconds()-1);

try{

Thread.sleep(1000);

} catch (InterruptedException e) {

// TODO Auto-generated catch block

e.printStackTrace();

}

if(date.getMinutes()==0&&date.getSeconds()==0)

timeOver=true;

}

}

}).start();

}

public static void main(String[] args){

SwingControlDemo swingControlDemo = new SwingControlDemo();

swingControlDemo.showButtonDemo();

}

private void prepareGUI()

{

mainFrame = new JFrame("Chicago Dice Game");

mainFrame.setSize(800,600);

mainFrame.setLayout(new GridLayout(10, 1));

mainFrame.addWindowListener(new WindowAdapter()

{

public void windowClosing(WindowEvent windowEvent)

{

System.exit(0);

}

});

playerLabel =new JLabel(" PLAYER ",JLabel.LEFT);

computerLabel =new JLabel(" COMPUTER ",JLabel.LEFT);

headerLabel = new JLabel("", JLabel.CENTER);

playerStatusLabel1 = new JLabel("",JLabel.CENTER);

playerStatusLabel2 = new JLabel("",JLabel.CENTER);

diceLabel=new JLabel("",JLabel.CENTER);

computerStatusLabel1=new JLabel("",JLabel.CENTER);

computerStatusLabel2=new JLabel("",JLabel.CENTER);

playerStatusLabel1.setSize(119,116);

playerStatusLabel2.setSize(119,116);

computerStatusLabel1.setSize(119,116);

computerStatusLabel2.setSize(119,116);

controlPanel = new JPanel();

controlPanel.setLayout(new FlowLayout());

mainFrame.add(headerLabel);

mainFrame.add(diceLabel);

mainFrame.add(playerLabel);

mainFrame.add(computerLabel);

mainFrame.add(controlPanel);

mainFrame.add(playerStatusLabel1);mainFrame.add(playerStatusLabel2);

mainFrame.add(computerStatusLabel1); mainFrame.add(computerStatusLabel2);

mainFrame.setVisible(true);

}

private void showButtonDemo(){

//resources folder should be inside SWING folder.

JButton rollDice = new JButton("Roll Dice");

rollDice.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent e) {

if(!timeOver)

{

if(counter

counter++;

else{

if(cPoints>pPoints)

JOptionPane.showMessageDialog(mainFrame, "Computer Wins");

if(cPoints

JOptionPane.showMessageDialog(mainFrame, "Player Wins");

if(cPoints==pPoints)

JOptionPane.showMessageDialog(mainFrame, "Its a TIE");

JOptionPane.showMessageDialog(mainFrame, "Restrating the game");

counter=2;

diceLabel.setText("DICE: "+dice.get(rand.nextInt(36)));

cPoints=0;

pPoints=0;

}

String playerDice= dice.get(rand.nextInt(36));

String computerDice=dice.get(rand.nextInt(36));

if(playerDice.equalsIgnoreCase(diceString)){

pPoints++;

}

if(computerDice.equalsIgnoreCase(diceString))

{

cPoints++;

}

//Set the image icon based on playerDice values

//split the values to get single values to determine image icon

String[] PlayerDiceIcons = playerDice.split(",");

String[] ComputerDiceIcons = computerDice.split(",");

String player_dice1 = getIconFileName(PlayerDiceIcons[0]);

String player_dice2 = getIconFileName(PlayerDiceIcons[1]);

String computer_dice1 = getIconFileName(ComputerDiceIcons[0]);

String computer_dice2 = getIconFileName(ComputerDiceIcons[1]);

//display player dice icons

imageIcon = new ImageIcon("D:\\Java Projects\\TestApp\\src\\testapp\\"+player_dice1);

playerStatusLabel1.setIcon(imageIcon);

imageIcon = new ImageIcon("D:\\Java Projects\\TestApp\\src\\testapp\\"+player_dice2);

playerStatusLabel2.setIcon(imageIcon);

playerStatusLabel1.setText("Player Dice Rolled:"+playerDice+" points "+pPoints);

//display computer dice icons

imageIcon = new ImageIcon("D:\\Java Projects\\TestApp\\src\\testapp\\"+computer_dice1);

computerStatusLabel1.setIcon(imageIcon);

imageIcon = new ImageIcon("D:\\Java Projects\\TestApp\\src\\testapp\\"+computer_dice2);

computerStatusLabel2.setIcon(imageIcon);

computerStatusLabel1.setText("Computer Dice Rolled:"+computerDice+" points "+cPoints);

playerLabel.setText(" PLAYER : "+playerDice+" "+pPoints);

computerLabel.setText(" COMPUTER: "+computerDice+" "+cPoints);

}

else

{

JOptionPane.showMessageDialog(mainFrame, "TimeUp");

if(cPoints>pPoints)

JOptionPane.showMessageDialog(mainFrame, "Computer Wins");

if(cPoints

JOptionPane.showMessageDialog(mainFrame, "Player Wins");

if(cPoints==pPoints)

JOptionPane.showMessageDialog(mainFrame, "Its a TIE");

JOptionPane.showMessageDialog(mainFrame, "Restrating the game");

counter=2;

diceString=dice.get(rand.nextInt(36));

cPoints=0;

pPoints=0;

System.exit(0);

}

}

});

controlPanel.add(rollDice);

mainFrame.setVisible(true);

}

public String getIconFileName(String DiceNumber)

{

String IconfileName = "";

if(DiceNumber.equals("1")){IconfileName = "DieFace1.gif";}

if(DiceNumber.equals("2")){IconfileName = "DieFace2.gif";}

if(DiceNumber.equals("3")){IconfileName = "DieFace3.gif";}

if(DiceNumber.equals("4")){IconfileName = "DieFace4.gif";}

if(DiceNumber.equals("5")){IconfileName = "DieFace5.gif";}

if(DiceNumber.equals("6")){IconfileName = "DieFace6.gif";}

return IconfileName;

}

}

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