Question: This problem has been solved! See the answer Keeping track of the players ~ Gaile works for a software company that runs a massive multi-player
This problem has been solved!
See the answer
Keeping track of the players ~Gaile works for a software company that runs a massive multi-player online role-playing game. The game runs on two different servers, one located in North America (NA) and the other in Europe (EU). At any given time, players can be playing one of three game modes:Open World,Story Instance, orPlayer v. Player.At 10:00 AM Pacific time on a Sunday, Gaile downloaded a list of players who were online at that time, then selected a group of 830 of those players and recorded the game mode they were playing and the server they were playing on.The results are summarized in the table below.
| Server | Open World | Story Instance | Player v. Player | Total |
| NA | 238 | 121 | 147 | 506 |
| EU | 178 | 49 | 97 | 324 |
| Total | 416 | 170 | 244 | 830 |
Suppose Gaile randomly selects one of the 830 players represented in the table above.Round all answers to 4 decimal places.1.What is the probability the selected player was playing inOpen Worldmode?2.What is the chance the selected player was playing inStory InstancemodeANDon the NA server?3.If Gaile selected a player who was playing inOpen Worldmode, what is the probability that player was on the EU server?4.If the selected player was playing on the NA server, what is the chance they were playing inOpen Worldmode?
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