Question: Time Controlled Repetition and Char Values: Intro to Java *ONLY USE THE FOLLOWING TOPICS TO MAKE THE FLOWCHART: *THE BOLDED TOPICS ARE THE ONES THE
Time Controlled Repetition and Char Values: Intro to Java
*ONLY USE THE FOLLOWING TOPICS TO MAKE THE FLOWCHART: *THE BOLDED TOPICS ARE THE ONES THE QUESTION IS UNDER:
Class and Objects
Programming Style
Programming errors
Variables and arithmetic operators
Taking user input
Variables, literals, constants
Number conversion and type casting
Modulo operation to find days of a week
Problem solving steps
IF statement
Nested IF
Boolean variables, expressions and operators
SWITCH statements
Take random numbers using the Math and random classes
Repetition structure - counter controlled loop
While, Do-While and For loops
Taking a random char value
Time controlled repetition
Sentinel controlled repetition

*PLEASE USE THE FOLLOWING FLOWCHART AS AN EXAMPLE IN TERMS OF LAYOUT

In this homework, we will develop a typing practice program for young kids to learn and practice typing on a computer keyboard. Lets assume this is the level 1 practice, where kids only type single letters in lower case. Here is the sample of how this program should execute. Welcome to the typing practice! When you see a letter displayed on the screen, type the same letter on your keyboard. Let's see how many you can score in 1 minute! Please type: m m Please type: k k Please type: 0 Please type: e Please type: 0 o Please type: 9 q Congratulation! Within 1 minute, you typed 6 letters. You are 83.33% correct in this practice. Part A (5 points) In a word document, PPT file or a PDF file, develop a solution for this problem. Put your name, date, and HW5 on the top of the document. 1. Develop a flow chart for this problem. (5 pts) Suggestion: You can start from a simple version of flowchart. It may take a few rounds of modification to get a good one. Lay out the tasks / rectangles for one typing practice / question first. Then make it a repetition and add how you control the repetition. circle for start and end, rectangles for tasks, diamonds for conditions, and arrows to show the sequence. You can use hand drawing, Word, Visio or Raptor in your preference. Make sure the submission is a screenshot picture, Word document, PPT file or a PDF. TwoDice Game Flowchart Start Roll d1 and get a value in 1-6 Roll d2 and Display get a value in d1 and d2 1-6 d1 + d2 >= 10 true over Ten counter Increases 1 false Loop counter increases 1 true Loop counter
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