Question: USE PYTHON LANGUAGE Spinning the spinner >>s.spin(4) >>>S.position 4 >> s.spin(2) >>>S.position 6 >>S.spin(2) >s.position slots: int position: int def init_(self, size: int) None: Initialize

 USE PYTHON LANGUAGE Spinning the spinner >>s.spin(4) >>>S.position 4 >> s.spin(2) USE PYTHON LANGUAGE

Spinning the spinner >>s.spin(4) >>>S.position 4 >> s.spin(2) >>>S.position 6 >>S.spin(2) >s.position slots: int position: int def init_(self, size: int) None: """Initialize a new spinner with slots. A spinner's position always starts at e # TODO: complete this method ! pass def spin (self, force: int) -None """Spin this spinner, advancing the arrow slots. The spinner wraps around once it reaches its maximum slot, starting back at . See the class docstring for an example of this. Precondition: force e Hint: use the "%" operator to "wrap around" the spinner 's position. # TODO: complete this method ! pass def spin_randomly (self) None: """Spin this spinner randomly This modifies the spinner's arrow to point toarandom slot on the spinner. Each slot has an equal chance of being pointed to. You MUST use randint (imported from random) for this method, to choose a random slot # TODO : complete this method! pass

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