Question: Using a timer to generate a random number,develop a program that displays random numbers between1 and 47. I started the program in windows form application

Using a timer to generate a random number,develop a program that displays random numbers between1 and 47. I started the program in windows form application can i get some help.

#pragma once

namespace week5g00121992 {

using namespace System; using namespace System::ComponentModel; using namespace System::Collections; using namespace System::Windows::Forms; using namespace System::Data; using namespace System::Drawing;

///

/// Summary for Form1 /// public ref class Form1 : public System::Windows::Forms::Form { public: Form1(void) { InitializeComponent(); // //TODO: Add the constructor code here // }

protected: ///

/// Clean up any resources being used. /// ~Form1() { if (components) { delete components; } } private: System::Windows::Forms::Timer^ timer1; protected:

private: System::Windows::Forms::Label^ label1; private: System::Windows::Forms::Label^ label2; private: System::Windows::Forms::Button^ button1; private: System::ComponentModel::IContainer^ components;

private: ///

/// Required designer variable. ///

#pragma region Windows Form Designer generated code ///

/// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// void InitializeComponent(void) { this->components = (gcnew System::ComponentModel::Container()); this->timer1 = (gcnew System::Windows::Forms::Timer(this->components)); this->label1 = (gcnew System::Windows::Forms::Label()); this->label2 = (gcnew System::Windows::Forms::Label()); this->button1 = (gcnew System::Windows::Forms::Button()); this->SuspendLayout(); // // timer1 // this->timer1->Enabled = true; this->timer1->Tick += gcnew System::EventHandler(this, &Form1::timer1_Tick); // // label1 // this->label1->AutoSize = true; this->label1->Location = System::Drawing::Point(56, 67); this->label1->Name = L"label1"; this->label1->Size = System::Drawing::Size(146, 13); this->label1->TabIndex = 1; this->label1->Text = L"Your Random lottery numbers"; this->label1->Click += gcnew System::EventHandler(this, &Form1::label1_Click); // // label2 // this->label2->AutoSize = true; this->label2->Location = System::Drawing::Point(111, 126); this->label2->Name = L"label2"; this->label2->Size = System::Drawing::Size(0, 13); this->label2->TabIndex = 2; // // button1 // this->button1->Location = System::Drawing::Point(108, 191); this->button1->Name = L"button1"; this->button1->Size = System::Drawing::Size(75, 23); this->button1->TabIndex = 3; this->button1->Text = L"Random"; this->button1->UseVisualStyleBackColor = true; this->button1->Click += gcnew System::EventHandler(this, &Form1::button1_Click); // // Form1 // this->AutoScaleDimensions = System::Drawing::SizeF(6, 13); this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font; this->ClientSize = System::Drawing::Size(284, 261); this->Controls->Add(this->button1); this->Controls->Add(this->label2); this->Controls->Add(this->label1); this->Name = L"Form1"; this->Text = L"Form1"; this->Load += gcnew System::EventHandler(this, &Form1::Form1_Load); this->ResumeLayout(false); this->PerformLayout();

} #pragma endregion private: System::Void label1_Click(System::Object^ sender, System::EventArgs^ e) {

} private: System::Void timer1_Tick(System::Object^ sender, System::EventArgs^ e) { } private: System::Void Form1_Load(System::Object^ sender, System::EventArgs^ e) { } private: System::Void button1_Click(System::Object^ sender, System::EventArgs^ e) { label1->Text =""; } }; }

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