Question: using java please objectives: - Use of Classes * User of Methods * Use of GUI (Graphical User Interface) * Use of class inharitance Scenarios:

using java please
objectives: - Use of Classes * User of Methods * Use of GUI (Graphical User Interface) * Use of class inharitance Scenarios: 1. Expanding on the bank account class, create a graphical user interface that will allow the user to either deposit or withdraw money from the account and display the balance. You need to create your GUI. Below is a n idea of how the solution should look like: Open the solution to deposit $1000. Enter 1000 into the text field, then click deposit Banking Balance Amount1000 Depost Notice the balance change Banking Amount $1000.0 Deposit Lab 8: Classes (GUI) Withdraw $350 Banking Amount sod $1000.0 Depesit Notice the balance change * Banking Amount $650.0
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