Question: When a collision occurs, which method linearly searches the array at locations ( t + 1 ) % HTSize, ( t + 2 2 )

When a collision occurs, which method linearly searches the array at locations (t +1)% HTSize, (t +22)% HTSize, (t +32)% HTSize, ...,(t + i2)%HTSize?
Group of answer choices
Quadratic probing
Linear probing
Random probing
Sequential probing

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