Question: When comparing the Sense, Think, Act cycle within a video game versus a real - world application like self - driving, pick the best statement.

When comparing the "Sense, Think, Act" cycle within a video game versus a real-world application like self-driving, pick the best statement.
Group of answer choices
Sensing is easy in the real world since we have advanced sensors, while thinking in games is hard to pin down to a single "optimization"
Sensing is easy in the real world since we have advanced sensors, while thinking in the real world is hard to pin down to a single "optimization"
Sensing is easy in games since we can access information about the world, while thinking in games is hard to pin down to a single "optimization"
Sensing is easy in games since we can access information about the world, while in the real world programmers of self-driving cars are okay with any goals as long as they are approximately correct.

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