Question: When you connect to a switch using a console connection, what connection type do you select in your terminal emulation program? The TCP/IP stack is

When you connect to a switch using a console connection, what connection type do you select in your terminal emulation program?

The TCP/IP stack is implemented in?

Implementing priority queues when demand for network bandwidth exceeds supply is a form of?

Say a web request is leaving a source, HTTP hands down the request to the protocol named _______ in the layer beneath.

Network devices can be classified into two groups:

  1. End devices, which can be either clients or servers
  2. _______ devices, which allow for network access (i.e., connecting to the network), inter-networking (i.e., connecting one network to another), and security devices (e.g., firewalls).

true or false

1. Microsoft Outlook and Mozilla Thunderbird are two examples of an Application Layer Protocol?

2 To move from one sub-configuration mode to another, you'd have to first go back to global configuration mode?

3 The HTTP protocol works only with wired media. A different protocol is needed over wireless?

4. The main reason people go through the trouble of establishing standards and specifying protocols is to ensure interoperability?

5. Higher layers of a protocol stack are responsible for moving the message across the medium?

6 If you issue the exit command from privileged mode, it takes you back to user mode?

Classify each of the following as either circuit-switching or packet-switching

Connection-oriented (has to initially go through a connection setup phase)

A temporary path is created and used for the entire duration of a communication session.

Even if no communication is occuring between the parties on either end, resources are reserved until one of the parties disconnects.

There is a finite number of paths available, once these are used up, no one else can be admitted to the network.

If any link or device fails, communication is lost and setup process has to happen again to reestablish a path. Use involvement is needed.

Messages are broken down into smaller segments. If a segment is lost, it can be retransmitted possibly following a different route to the destination.

No fixed path is established, pieces of the communication are routed according to the best path available at the time (individual message-segments may travel through different routes to the destination).

Each communication is broken into individual segments which are addressed and numbered.

Quality and consistency of messages transmitted can be guaranteed

Can dynamically use redundant paths, without intervention by the user.

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