Question: Write an assembly program that: - Loads AL with the value that is stored in location 0 x 0 6 0 0 in the memory

Write an assembly program that:
- Loads AL with the value that is stored in location 0x0600 in the memory map.
- Check whether the number is a negative number or positive number.
- If the number is negative, change it to positive and display it in port 0 in the trainer kit.
- Else write value 0xFF in location 0x0605 in the memory map.

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