Question: write flowchart on this code#Mystic _ Quest: The Forgotten Realms Game Pseudocode InitializeGame: Set player's initial status ( health , mana,experience points ) Load game
write flowchart on this code#MysticQuest: The Forgotten Realms Game Pseudocode
InitializeGame:
Set player's initial status health mana,experience points
Load game world realms locations
State at home base
mainGameLoop:
while game is not over:
Display main menu ExploreInventory,
Quests,Character
If player chooses Explore:
MoveToNewLocation
ElseIf player chooses Inventory:
ManageInventory
ElseIf player chooses Quests:
ShowQuests
If player Selects quest:
StartQuest
ElseIf player chooses Character:
DisplayCharacterStats
LevelUpCharacter if experience points
threshold reached
CheckForEncounters
MoveToNewLocation:
Show available locations
Player selects destination
Calculate encounter chance
If encounter occurs:
StatrCombat
ManageInventory:
Show items, spells, equipment
Player can use items, equip gear or discard
ShowQuests:
List available and ongoing quests
Player can accept new quest or check
progress on current ones
StartQuest:
Display quest objective
Player completes objectives find item, defeat
enemies, explore area
Upon completion, reward player items
experience points
DisplayChaCharaterState:
Show player's health, mana, experience level and epuitpment states
LevelUpCharacter:
Improve player's stats health, mana, strenght, agility
Optionally, allow player to to select new abilities or speell
CheckForEncounters:
Randomly determine if player encounters enemies
if encounter:
StartCombat
StartCombat:
While combat not over:
Display combat options AttackMagic,Items,Flee
Player selects action
Calculate outcome damage dealt, received
If enemy health or fless successful:
End combat, award experience and possibly items
If player health :
Game over or return to home base to recuperate
EndGame:
If main quest completed or player chooses to end game:
Display ending sequence
Optionally, allow player to continue
exploring or start new game
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