Question: write output of code when run on unity using System.Collections; using UnityEngine; class Test : MonoBehaviour { public Rigidbody rb; void Update() { Ray ray

write output of code when run on unity write output of code when run on unity using System.Collections; using UnityEngine;

using System.Collections; using UnityEngine; class Test : MonoBehaviour \{ public Rigidbody rb; void Update() \{ Ray ray = new Ray(transform.position, Vector3.down); if (Physics.Raycast(ray, 2)) \{ Vector3 forceAmount = new Vector3(0,20,0); rb.AddForce(forceAmount); \} \} \} Output

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