Question: You will be designing a flowchart that follows the solution s logic and works through a sequence of steps for the challenge you have selected.

You will be designing a flowchart that follows the solutions logic and works through a sequence of steps for the challenge you have selected. There will be no programming work in this assignment. As the three programming challenges are quite different, the flowcharts will be different as well. But for each flowchart, you should have approximately between 15 and 20 steps.
Game: Cracked Egg Game: There are a dozen eggs in a basket; some are hard boiled and some are raw. The object of this game is for the user to guess the number of hard-boiled eggs prior to playing the game. The computer then simulates cracking all 12 eggs, using a random number 0 or 1 to simulate raw or hard boiled. The number 0 should represent raw eggs and the number 1 should represent hard boiled. The computer must keep track of the number of hard-boiled eggs. At the conclusion of cracking all 12 eggs, the actual number of hard boiled is compared to the users guess, and whether the user won or lost is given as output.
Be sure to carefully read through the description of your selected game prior to developing your flowchart. Once you are ready to begin, navigate to Lucidchart and sign in to the account you previously created. All your work on the flowchart for this milestone should be completed in Lucidchart.
Specifically, you must address the following rubric criteria:
Determine the appropriate inputs and outputs for the situation. Determine what the game you have selected will require the user to enter as an input. Think about where the user needs to make a choice and where the computer will choose by random selection.
Design branches to establish the logic of the solution. The direction should be readable and each path should have an outcome that makes sense with the logic of the solution.
Design appropriate loops to establish the logic of the solution. The Cracked Egg and Rock-Paper-Scissors games will use a FOR loop since both games will run a specified number of times (12 and 10 respectively.) The Spaceship Race game will use a WHILE loop since the body of the loop will run as long as neither spaceship reaches 100.
Apply correct symbols to convey the logic in the flowchart. Focus on the following symbols as you work:
Oval: Indicates the beginning step or the ending step of the flowchart
Rectangle: Indicates an action or an operation in the flowchart process
Diamond: Indicates a decision point (conditional)
Parallelogram: Indicates input and output operations
Arrows: Indicate directional flow of the logicYou will be designing a flowchart that follows the solution's logic and works through a sequence of steps for the challenge you have selected.
There will be no programming work in this assignment. As the three programming challenges are quite different, the flowcharts will be
different as well. But for each flowchart, you should have approximately between 15 and 20 steps.
Be sure to carefully read through the description of your selected game prior to developing your flowchart. Once you are ready to begin,
navigate to Lucidchart and sign in to the account you previously created. All your work on the flowchart for this milestone should be
completed in Lucidchart.
Specifically, you must address the following rubric criteria:
Determine the appropriate inputs and outputs for the situation. Determine what the game you have selected will require the user to enter
as an input. Think about where the user needs to make a choice and where the computer will choose by random selection.
Design branches to establish the logic of the solution. The direction should be readable and each path should have an outcome that makes
sense with the logic of the solution.
Design appropriate loops to establish the logic of the solution. The Cracked Egg and Rock-Paper-Scissors games will use a FOR loop since
both games will run a specified number of times (12 and 10 respectively.) The Spaceship Race game will use a WHILE loop since the body of
the loop will run as long as neither spaceship reaches 100.
Apply correct symbols to convey the logic in the flowchart. Focus on the following symbols as you work:
Oval: Indicates the beginning step or the ending step of the flowchart
Rectangle: Indicates an action or an operation in the flowchart process
Diamond: Indicates a decision point (conditional)
Parallelogram: Indicates input and output operations
Arrows: Indicate directional flow of the logicCS-205
 You will be designing a flowchart that follows the solutions logic

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