The Graphics book category serves as an essential hub for exploring the vibrant world of visual imagery and design principles. Encompassing fields like digital illustration, computer graphics, and 3D modeling, this category stands out for its creative depth and technological innovation. Ideal for artists, designers, and tech enthusiasts, graphics books delve into practical applications from game design to virtual reality. While navigating complexities in software and evolving tech, readers uncover emerging trends in AI-generated graphics and interactive media, making this a dynamic and continually evolving field.
The Art Of 3d Game Programming With Directx 2002
By: Ian Parberry ,Tim Roden
Date: Dec 11, 2025 Edition: 1st EditionISBN: 1556229577, 978-1556229572Direct3d Shaderx Vertex And Pixel Shader Tips And...
By: Woldgang Engel
Date: Dec 11, 2025 Edition: 1st EditionISBN: 1556220413, 978-1556220418Direct3d Professional Reference
By: Michael Stein ,Eric Bowman ,Gregory Pierce
Date: Dec 11, 2025 Edition: 1st EditionISBN: 1562057251, 978-1562057251Focus On 2d In Direct3d
By: Ernest Pazera
Date: Dec 11, 2025 Edition: 1st EditionISBN: 1931841101, 978-1931841108Programming Cameras And Pan Tilts With Directx...
By: Ioannis Pavlidis ,Vassilios Morellas ,Pete Roeber
Date: Dec 11, 2025 Edition: 1st EditionISBN: 1558607560, 978-1558607569Real Time 3d Rendering With Directx And Hlsl And...
By: Paul Varcholik
Date: Dec 11, 2025 Edition: 1st EditionISBN: 0134176448, 978-0134176444Xna 4 0 Game Development By Example Beginners...
By: Kurt Jaegers
Date: Dec 11, 2025 Edition: 1st EditionISBN: 1849692408, 978-1849692403The Mathematica Handbook
By: Martha L Abell ,James P Braselton
Date: Dec 12, 2025 Edition: 1st EditionISBN: 0120415364, 978-01204153662023 Social Media Content Planner Consistently...
By: Louise Mcdonnell
Date: Dec 12, 2025 Edition: 1st EditionISBN: 1915502063, 978-1915502063