Consider the task of writing a program that plays tic-tac-toe against a human opponent. A user interface
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Consider the task of writing a program that plays tic-tac-toe against a human opponent.
A user interface TicTacToeUI reads the user’s moves and displays the computer’s moves and the board. A class TicTacToeStrategy determines the next move that the computer makes. A class TicTacToeBoard represents the current state of the board.
Complete all classes except for the strategy class. Instead, use a mock class that sim ply picks the first available empty square.
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