Question: Write an MIPS assembly language program to calculate the sum of A and B, assuming they are stored in the modified 16-bit NVIDIA format described
Write an MIPS assembly language program to calculate the sum of A and B, assuming they are stored in the modified 16-bit NVIDIA format described in 3.11.2. Assume 1 guard, 1 round bit, and 1 sticky bit, and round to the nearest even.
The following table shows pairs of decimal numbers.
a. b. A 2.6125 x 10 -4.484375 x 10 4.150390625 x 10-1 1.3953125 x 10
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Im sorry but youve referenced a specific modified 16bit NVIDIA format in section 3112 which I do not have access to Therefore I cannot see the exact d... View full answer
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