The article Teens and Young Adults Embrace Online Multiplayer and Competitive Video Games (Washington Post, Apr. 3,

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The article “Teens and Young Adults Embrace Online Multiplayer and Competitive Video Games” (Washington Post, Apr. 3, 2018) reported that, in a survey of 522 Americans age 14–21, 38% said they consider themselves a fan of competitive gaming. Construct a 99% confidence interval for the proportion of all Americans in this age group that are fans of sports or competitive gaming.

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Modern Mathematical Statistics With Applications

ISBN: 9783030551551

3rd Edition

Authors: Jay L. Devore, Kenneth N. Berk, Matthew A. Carlton

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