Question: The implementation for Floyd's algorithm is inefficient for adjacency lists because the edges are visited in a bad order when initializing array (mathrm{D}). What is
The implementation for Floyd's algorithm is inefficient for adjacency lists because the edges are visited in a bad order when initializing array \(\mathrm{D}\). What is the cost of of this initialization step for the adjacency list? How can this initialization step be revised so that it costs \(\Theta\left(|\mathbf{V}|^{2}ight)\) in the worst case?
Floyd's Algorithm:
![// Compute all-pairs shortest paths static void Floyd (Graph G, int []](https://dsd5zvtm8ll6.cloudfront.net/images/question_images/1709/2/0/3/30665e05f6ad4e881709203305112.jpg)
// Compute all-pairs shortest paths static void Floyd (Graph G, int [] [] D) { for (int i=0; i
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