Question: 1 Exercises ( 1 0 points ) Consider three different raster systems with resolutions of 8 0 0 by 6 0 0 , 1 2

1 Exercises
(10 points) Consider three different raster systems with resolutions of 800 by 600,1280
by 960, and 1680 by 1050. What size frame buffer (in bytes) is needed for each of these
systems to store 16 bits per pixel? How much storage is required for each system if 32
bits per pixel are to be stored?
(5 points) Suppose an RGB raster system is to be designed using an 8 inch by 10 inch
screen with a resolution of 100 pixels per inch in each direction. If we want to store
6 bits per pixel in the frame buffer, how much storage (in bytes) do we need for the
frame buffer?
(10 points) List the statements needed to
set up an OpenGL display window whose lower-left corner is at pixel position (75,
and has a window width of 200 pixels and a height of 150 pixels.
and draw a rectangle at the middle of display window with the aspect ratio equal
to the aspect ratio of the display window. The area of rectangle must be a quarter
of the display window area.
(5 points) Explain what is meant by the term "OpenGL display callback function".
(10 points) Split a convex octagon given by the list of vertices V1,V2,V3,V4,V5,V6,
V7,V8 into a set of triangles and give the vertices that make up each triangle.
(10 points) First prove that the pentagon with the following vertices is concave. Then,
convert it into a set of convex polygons:
A1=(2,2),A2=(5,3),A3=(4,7),A4=(-1,6),A5=(1,5)
 1 Exercises (10 points) Consider three different raster systems with resolutions

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