Question: 2 1 . How do design patterns contribute to making software more adaptable to changing requirements? 2 2 . Discuss the role of design patterns

21. How do design patterns contribute to making software more adaptable to changing requirements?
22. Discuss the role of design patterns in promoting code readability and maintainability.
23. Can you explain the concept of "design pattern language" and its significance in software engineering?
24. Describe a scenario where you might use the Memento pattern to restore an object's state. What are the key components of this pattern?
25. How does the Visitor pattern enable you to add new operations to existing object structures without modifying those structures?
26. Discuss the concept of "design smell" in relation to design patterns.
How can design patterns help in addressing design smells?
27. Explain the purpose of the Interpreter pattern and provide an example where it would be applicable.
28. Compare and contrast the Factory Method and Abstract Factory patterns in terms of their structure and typical use cases.
29. Can you identify any design patterns that are commonly used in modern web development frameworks (e.g., Angular, React, Vue.js)? How do these patterns enhance the framework's architecture?
30. Reflecting on your understanding of design patterns, how do you think they will evolve or be adapted in the context of emerging technologies such as artificial intelligence or blockchain?
31. Discuss the role of design patterns in promoting code reusability and modularity. How do they help in managing complexity?
32. Can you explain the concept of "design intent" in the context of design patterns? How do design patterns help in expressing and preserving design intent?
33. Describe a scenario where you might use the Observer pattern to implement event handling in a graphical user interface (GUI)
application.
34. How do design patterns contribute to making software more testable and maintainable?
35. Compare and contrast the Proxy and the Decorator patterns in terms of their purpose and implementation.
36. Discuss the concept of "pattern languages" and how they can be used to design complex software systems. 37. Can you provide an example of a situation where applying the Composite pattern would lead to a more flexible and extensible design?
38. Explain the difference between the Iterator and the Strategy patterns.
How do they address different types of problems?
39. Describe a scenario where you might use the Command pattern to implement undo functionality in an application.
40. Reflecting on your experience with design patterns, how have they influenced your approach to designing software systems? What lessons have you learned from applying design patterns in practice?

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