Question: ( 3 0 points ) Objective: Design a four - state finite state machine ( FSM ) using D flip - flops to control a
points Objective: Design a fourstate finite state machine FSM using D flipflops to control a lighting system. The system adjusts the light through four distinct brightness levels: Off, Low, Medium, and High,
Description: You are required to design an FSM that controls the brightness of a light with four distinct levels. The light should adjust its brightness based on a single input, cycling through the states in a predefined manner.
States and Encodings:
Off :
Low L:
Medium M:
High :
Input:
A single binary input Toggle Input:
If the input is the FSM should increase the brightness level sequentially from Off to Low, from Low to Medium, from Medium to High.
If the input is the FSM should transition to the Off state regardless of the current state.
Special Note: From the High state, no matter what the input is the light should transition directly back to Off. This includes both and as inputs.
Requirements:
State Transition Table: Create a detailed table that maps the current state and input to the next state and output brightness level
State Transition Diagram: Illustrate the transitions between states visually in a diagram, showing how the input affects the state changes, especially highlighting the transition from High directly back to Off.
Logic Equations: Derive logic equations for the flipflops' inputs D D based on the transitions outlined in the table.
Circuit Design: Design a schematic diagram using two flipflops and the necessary logic gates to implement the described FSM
Step by Step Solution
There are 3 Steps involved in it
1 Expert Approved Answer
Step: 1 Unlock
Question Has Been Solved by an Expert!
Get step-by-step solutions from verified subject matter experts
Step: 2 Unlock
Step: 3 Unlock
