Question: Anyone can please answer this question after properly reading the instructions please? I need it as soon as possible . Please help me out I


Anyone can please answer this question after properly reading the instructions please? I need it as soon as possible . Please help me out I am really worried about this.
Please read the instructions properly please.
In this project, you must emulate the game of the "Scorch" according to the following conditions: 1) Each tank (a game takes place between 4-2 tanks at the same time) has four shooting options. The parameters c, b, a are selected by The actor (the equation can be presented to him explicitly, or under the "nickname" of power/angle) 2) A) direct shooting, according to the equation: y-mx n b) high trajectory firing, according to the equation: y-ax^2+bx+c c) armament fire guided by the equation: y = a*log d) "crazy ship" according to the equation: y-a sin(bx) 3) the tanks allowed to move 5 steps at the start of each turn 4) the shooting path must be marked on the screen. (even if the tank missed) 5) open game options to the winners discretion: is there a radius of injury to the shell? Is the player or programmer determine this radius? Is the game "the last one to survive" or "the first to hit"? Is there a number of hits possible for every tank? Is there random power-ups on the screen? In this project, you must emulate the game of the "Scorch" according to the following conditions: 1) Each tank (a game takes place between 4-2 tanks at the same time) has four shooting options. The parameters c, b, a are selected by The actor (the equation can be presented to him explicitly, or under the "nickname" of power/angle) 2) A) direct shooting, according to the equation: y-mx n b) high trajectory firing, according to the equation: y-ax^2+bx+c c) armament fire guided by the equation: y = a*log d) "crazy ship" according to the equation: y-a sin(bx) 3) the tanks allowed to move 5 steps at the start of each turn 4) the shooting path must be marked on the screen. (even if the tank missed) 5) open game options to the winners discretion: is there a radius of injury to the shell? Is the player or programmer determine this radius? Is the game "the last one to survive" or "the first to hit"? Is there a number of hits possible for every tank? Is there random power-ups on the screen
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