Question: Assembly Language For this test, you can use(call), if needed, these functions (no need to rewrite them . ReadChar: this function allows you to read
For this test, you can use(call), if needed, these functions (no need to rewrite them . ReadChar: this function allows you to read a character from the keyboard and receive its ASCII WriteChar: this function allows you to display on the console window (command window) a code in the register AL character whose ASCII code is stored in the register AL WriteHexByte: this function allows you to display on the console window (command window) the hexadecimal number stored in the register AL ReadHexByte: this function allows you to read an 8-bit hexadecimal integer from the keyboard and receive it in the register AL The objective of this test is to write a procedure that 1)(12 points) displays the message "Enter a sentence s:"(Assume s length is at most 254) 2) (12 points) prompts the user to enter the sentence s 3) (12 points) displays the message "Enter a character c 4) (12 points) prompts the user to enter the character c 5) (36 points) finds the index of the character c in the string s and stores it in AL 6) (16 points) displays the index of the character c in the string s For this test, you can use(call), if needed, these functions (no need to rewrite them . ReadChar: this function allows you to read a character from the keyboard and receive its ASCII WriteChar: this function allows you to display on the console window (command window) a code in the register AL character whose ASCII code is stored in the register AL WriteHexByte: this function allows you to display on the console window (command window) the hexadecimal number stored in the register AL ReadHexByte: this function allows you to read an 8-bit hexadecimal integer from the keyboard and receive it in the register AL The objective of this test is to write a procedure that 1)(12 points) displays the message "Enter a sentence s:"(Assume s length is at most 254) 2) (12 points) prompts the user to enter the sentence s 3) (12 points) displays the message "Enter a character c 4) (12 points) prompts the user to enter the character c 5) (36 points) finds the index of the character c in the string s and stores it in AL 6) (16 points) displays the index of the character c in the string s
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