Question: Can you help me with the logic to make these affects in c + + work within a game? : class ChristmasDecorator : public HolidayDecorator
Can you help me with the logic to make these affects in c work within a game? : class ChristmasDecorator : public HolidayDecorator public: ChristmasDecoratorstd::uniqueptr decoratedObject : HolidayDecoratorstd::movedecoratedObject void addHolidayEffectSDLRenderer renderer override Add Christmasspecific decorations drawSnowrenderer; drawLightsrenderer; private: void drawSnowSDLRenderer renderer Logic to render falling snow Example: SDLRect snowflake x y size, size; SDLRenderFillRectrenderer &snowflake; SDLSetRenderDrawColorrenderer; White color for snow Add logic to create falling snow particles void drawLightsSDLRenderer renderer Logic to render holiday lights Example: use colored circles along edges SDLSetRenderDrawColorrenderer; Red color for lights Add logic for decorative lights;
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