Question: chegg ARM 3 2 - bit microcontrollers have a 3 2 - bit CPU and a 3 2 - bit memory address. The 3 2

chegg ARM 32-bit microcontrollers have a 32-bit CPU and a 32-bit memory address. The 32-bit address can reference 2^32=4 GB of memory, which is far more memory than a microcontroller usually has. Therefore, there is an abundance of unused addresses, which has inspired the bit-banding technique. Modifying a single bit in the memory takes three assembly instructions, e.g.(load-OR-store to set a bit). There is interest in making this type of operation faster since its used frequently. The bit-banding technique takes unused addresses and maps them to bits of a variable. As shown below, the variable Data is at address 100. Accessing address 100 references the whole 8 bits in Data. The bit-banding technique takes the non-used addresses in the 2000 range and maps them to individual bits of Data. That is, address 2000 maps to bit #0 of Data, address 2001 maps to bit #1 of Data, etc. With this technique, the load-OR store operation to modify a bit can be reduced to a store operation. Writing 1 to address 2000 results in writing 1 to bit #0 of Data, leaving the other bits unchanged.

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