Question: Consider an agent interacting with a Markov Decision Process ( MDP ) , where the goal is to solve it using Q - learning. Assume
Consider an agent interacting with a Markov Decision Process MDP where the goal is to solve it using Qlearning. Assume the agent's rewards in humanintheloop problems are sparse and provided intermittently over the course of one loop.
How does sparsity in rewards affect the convergence rate of the method?
What strategies can you propose to address the issues caused by sparse rewards?
What are other potential challenges related to humanintheloop problems, and what solutions can you suggest for these?
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