Question: CS 3 5 1 - Course Project Designing a system for grading undergraduate students involves considering various factors to ensure fairness, efficiency, and transparency from

CS351- Course Project
Designing a system for grading undergraduate students involves considering various factors to ensure fairness, efficiency, and transparency from both the instructor's and students' perspectives. You are supposed to design, implement, and assess the user interface of a grading system from both the instructor's and students' views. Below are the key components and considerations from each view:
Instructor's View:
Grading Criteria and Rubrics: Define clear grading criteria and rubrics for each assignment or assessment.
Robustness and Efficiency: Utilize a method that allows for easy, less error input of grades, calculation of final scores, and feedback provision.
Feedback Mechanism: Provide constructive feedback along with grades to help students understand their strengths and areas for improvement.
Student Performance Statistics: Track trends in student performance over time to identify areas of strength and weakness in the curriculum.
Student's View:
Transparency: Students should have access to their grades and feedback in a timely manner. The grading system should be transparent, allowing students to understand how their grades are calculated and where they stand in the course.
Appeal Process: Establish a clear process for students to appeal grades if they believe there has been an error or if they disagree with the assessment.
User-Friendly Interface: The grading system should have a user-friendly interface that is easy to navigate. Students should be able to view their grades and feedback without difficulty.
The project emphasizes practical issues in interface design to provide hands-on experience with such challenges. You are asked to do the following:
Design (low-fidelity Prototyping)
This task includes brainstorming and exploring the design space of the problem. You have to develop mock-ups, storyboards, or sketches of your interface designs with detailed descriptions and justifications.
Design (high-fidelity Prototyping)
Here, you create a detailed prototype of your interface using various prototyping tools (like Figma). Show how usability principles -five principles- and guidelines - five guidelines- have been applied to your prototype.
Evaluate the effectiveness of your design.
Here, you are asked to conduct an assessment usability study for your prototype. A questionnaire is prepared in order to get the best feedback from student testers (at least five students). Then, you compile and analyze your study results and how these results affect your prototype.
 CS351- Course Project Designing a system for grading undergraduate students involves

Step by Step Solution

There are 3 Steps involved in it

1 Expert Approved Answer
Step: 1 Unlock blur-text-image
Question Has Been Solved by an Expert!

Get step-by-step solutions from verified subject matter experts

Step: 2 Unlock
Step: 3 Unlock

Students Have Also Explored These Related Databases Questions!