Question: DI 12.7-8. Use the MIP branch-and-bound algorithm presented in Sec. 12.7 to solve the following MIP problem interactively. Maximize Z= 5x1 + 4x2 + 4x3

DI 12.7-8. Use the MIP branch-and-bound algorithm

DI 12.7-8. Use the MIP branch-and-bound algorithm presented in Sec. 12.7 to solve the following MIP problem interactively. Maximize Z= 5x1 + 4x2 + 4x3 + 2x4, subject to x1 + 3x2 + 2x3 + x4 = 10 5x1 + x2 + 3x3 + 2x4 = 15 x1 + x2 + x3 + x4 5 6 and X; = 0, for j = 1, 2, 3, 4 x; is integer, for j = 1, 2, 3

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