Question: Use the MIP branch-and-bound algorithm presented in Sec. 12.7 to solve the following MIP problem interactively: Maximize Z = 5x1 + 4x2 + 4x3 +

Use the MIP branch-and-bound algorithm presented in Sec. 12.7 to solve the following MIP problem interactively:
Maximize Z = 5x1 + 4x2 + 4x3 + 2x4,
Subject to
Use the MIP branch-and-bound algorithm presented in Sec. 12.7 to

and
xj ‰¥ 0, for j = 1, 2, 3, 4
xj is integer for j = 1, 2, 3.

3x22x3 t s 10 5x1 + x2 + 3x3 + 2x4 15

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