Question: # Generate 1 0 0 random cities cities = [ ( random . uniform ( 0 , 1 ) , random.uniform ( 0 , 1

# Generate 100 random cities
cities =[(random.uniform(0,1), random.uniform(0,1)) for i in range(100)]
# Solve the TSP using simulated annealing
tour = simulated annealing(cities, jnitatemp=100, alpha=0.99)
# Print the tour and its distance
print("Tour: ", tour)
print("Distance: ", tournadistance(tour, cities))
# Plot the tour
x=[city[0] for city in cities]
y= city[1] for city in cities]
pltwlot(x, y,'bu')
for in range(lep(tour)):
plt_plot([cities[tour[i]][0], cities[tour[(i+1)%len(tour)]][0]],
[cities[tour[i]][1], cities[tour[(i+1)%len(tour)]][1]],'k-')
Qlt show()
The simulated annealing heuristic can find a good solution within a reasonable amount of time,
depending on the size of the problem and the values of the temperature and cooling rate
parameters.
To evaluate its performance, you can run multiple replications and plot the distribution of the
solution times. Here's an example code to run 10 replications and plot the solution times:
import time
# Run 10 replications of simulated annealing and record the solution times
solution times =[]
for i in range(10):
start time = time. time()
tour = simulated annealing(cities, init temp=100, alpha=0.99)
end time = time.time()
solution time = end time - start time
solution times.append(solution time)
# Plot the distribution of
Could you mathematically model this code and write it in GAMS, then explain the code step by step? DON'T ask artificial intelligence because I can understand from its answer that you asked it, and artificial intelligence solves this wrong. There are a lot of errors in the code.
# Generate 1 0 0 random cities cities = [ (

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