Question: Getting errors with this code for a Solitaire game and can't figure out why. I ' m using G + + compiler if that helps.

Getting errors with this code for a Solitaire game and can't figure out why. I'm using G++ compiler if that helps.
#include
#include
#include
#include
using namespace std;
struct Card {
int suit;
int rank;
};
int main(){
srand(time(0));
vector> tableau(7);
vector foundation;
vector deck;
// Initialize the deck
for (int i =0; i 4; i++){
for (int j =1; j =13; j++){
Card card;
card.suit = i;
card.rank = j;
deck.push_back(card);
}
}
random_shuffle(deck.begin(), deck.end());
return 0;
}
void dealInitialCards(vector> &tableau, vector &deck){
for (int i =0; i 7; i++){
for (int j =0; j = i; j++){
tableau[i].push_back(deck.back());
deck.pop_back();
}
}
}
int main(){
//...
dealInitialCards(tableau, deck);
return 0;
}
void printLayout(vector> &tableau, vector &foundation, vector &deck){
cout "FP C S H D" endl;
for (int i =0; i 7; i++){
cout i +1"";
for (int j =0; j tableau[i].size(); j++){
cout tableau[i][j].suit tableau[i][j].rank "";
}
cout endl;
}
cout "Foundation: ";
for (int i =0; i foundation.size(); i++){
}
cout foundation[i].suit foundation[i].rank "";
cout endl;
cout "Deck: " deck.size()" cards" endl;
}
bool isValidMove(vector> &tableau, int fromPile, int toPile, Card card){
// Implement move validation logic here
return true; // Temporary implementation
}
void makeMove(vector> &tableau, int fromPile, int toPile){
Card card = tableau[fromPile].back();
tableau[fromPile].pop_back();
tableau[toPile].push_back(card);
}
int main(){
//...
while (true){
printLayout(tableau, foundation, deck);
cout "Enter the pile number to move from (1-7): ";
int fromPile;
cin >> fromPile;
fromPile--;
cout "Enter the pile number to move to (1-7): ";
int toPile;
cin >> toPile;
toPile--;
if (isValidMove(tableau, fromPile, toPile, tableau[fromPile].back())){
makeMove(tableau, fromPile, toPile);
} else {
cout "Invalid move. Please try again." endl;
}
``````
}
return 0;
}
bool isGameWon(vector> &foundation){
if (foundation.size()==52){
return true;
}
return false;
}
int main(){
//...
while (true){
//...
if (isGameWon(foundation)){
printLayout(tableau, foundation, deck);
cout "Congratulations! You won the game." endl;
cout "Would you like to play again? (yes/no): ";
string response;
cin >> response;
if (response == "yes"){
// Reset the game
tableau.clear();
foundation.clear();
deck.clear();
for (int i =0; i 4; i++){
for (int j =1; j =13; j++){
Card card;
card.suit = i;
card.rank = j;
deck.push_back(card);
}
}
random_shuffle(deck.begin(), deck.end());
dealInitialCards(tableau, deck);
} else {
break;
}
}
}
return 0;
}
```
Getting errors with this code for a Solitaire

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