Question: I need help with a 4x4 sudoku code in prolog from scratch with some additional rules. Search for the goal using 1. Breadth First Search
I need help with a 4x4 sudoku code in prolog from scratch with some additional rules.

Search for the goal using 1. Breadth First Search 2. Depth First Search 3. Heuristic Function (invent your own heuristic function) Compare between the 3 paths using the 3 different algorithms.
Please i need the whole sudoku code with this rules applied.
Implement an intelligent algorithm in prolog to solve the 44 sudoku. Represent the board using a list of 16 digit. (use _ as a placeholder for empty tiles) For example: \[ \text { [_,_, 1,_, 3,_,_, 2,_, }, 2,4,2,4, \ldots,] \] You MUST Implement the following rules: you may need to add extra rules to support the previous rules. Search for the goal using
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