Question: i only want pseudocode !!! not c++ or java or any lange only pseudocode !!!i only want pseudocode !!! not c++ or java or any

i only want pseudocode !!! not c++ or java or any lange only pseudocode !!!i only want pseudocode !!! not c++ or java or any lange only pseudocode !!!

i only want pseudocode !!! not c++ or java or any lange only pseudocode !!!i only want pseudocode !!! not c++ or java or any lange only pseudocode !!!i only want pseudocode !!! not c++ or java or any lange

Create a Main Line Algorithm and Subordinate Algorithms to execute a game of tic tac ogic for The Game Itself (15 points) .Accommodations for TWO players (5pts) .Players must be called by name when selecting a square (5pts) .Logic to pass the move from Player One to Player Two in subordinate module toe. Your Project is to include the following: o Must receive passed parameter (5pts) ogic to Draw the Game Board (25 points) .Actual graphical representation of the game board as a subordinate module (15pts o Each line of the board must be fully represented in text I will not use my imagination to guess my way thene " WHATEVER YOU NEED TO DO HERE " iS WHATEVERYOUNEED TO DO HERE .Uses array to manage drawing of the board and moves (5pts) This module must receive passed parameters to draw players chosen moves Must receive passed parameter (5pts) o ogic to Maintain the Game (25 points) .Subordinate module to ensure that players cannot overwrite another player's selection (5pts) Ensure that bad selection allows user to recover and continue playing successfully (5pts) .Logic to check for a winner o Must receive passed parameter (5pts) .Logic to check for a draw/tie o Must receive passed parameter (5pts) .Logic to allow a play to continue to play more games as desired (5pts) rganizational Bits and Pieces (35 points) Mainline should be mostly free of structure other than to call on subordinate modules (5 pts) All variables/structures used must be declared in mainline or in subordinate modules (5 pts) .Array must be used to maintain player moves (5 pts) . Defining Diagrams for your pseudocode (10 points) .A hierarchy chart of your program (10 points) Create a Main Line Algorithm and Subordinate Algorithms to execute a game of tic tac ogic for The Game Itself (15 points) .Accommodations for TWO players (5pts) .Players must be called by name when selecting a square (5pts) .Logic to pass the move from Player One to Player Two in subordinate module toe. Your Project is to include the following: o Must receive passed parameter (5pts) ogic to Draw the Game Board (25 points) .Actual graphical representation of the game board as a subordinate module (15pts o Each line of the board must be fully represented in text I will not use my imagination to guess my way thene " WHATEVER YOU NEED TO DO HERE " iS WHATEVERYOUNEED TO DO HERE .Uses array to manage drawing of the board and moves (5pts) This module must receive passed parameters to draw players chosen moves Must receive passed parameter (5pts) o ogic to Maintain the Game (25 points) .Subordinate module to ensure that players cannot overwrite another player's selection (5pts) Ensure that bad selection allows user to recover and continue playing successfully (5pts) .Logic to check for a winner o Must receive passed parameter (5pts) .Logic to check for a draw/tie o Must receive passed parameter (5pts) .Logic to allow a play to continue to play more games as desired (5pts) rganizational Bits and Pieces (35 points) Mainline should be mostly free of structure other than to call on subordinate modules (5 pts) All variables/structures used must be declared in mainline or in subordinate modules (5 pts) .Array must be used to maintain player moves (5 pts) . Defining Diagrams for your pseudocode (10 points) .A hierarchy chart of your program (10 points)

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