Question: In Unity, we could add a Mesh Collider component to a GameObject in 3D to simulate the behavior when the GameObject collides with others. How

 In Unity, we could add a Mesh Collider component to a

In Unity, we could add a Mesh Collider component to a GameObject in 3D to simulate the behavior when the GameObject collides with others. How could we modify the behavior for simulating surface of different materials, such as rock, plastic, or wood? [5 points]

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