Question: Its the same question just took pictures in different angles The Gamer Company is a video game production company that specializes in educational video games

Its the same question just took pictures in different angles
Its the same question just took pictures in
Its the same question just took pictures in
The Gamer Company is a video game production company that specializes in educational video games for kids The company's R&D department is always looking for great ideas for new games On average the R&D department generates about 21 new ideas a week To go from idea to approved product, the idea must pass through the following stages paper screetung (a 1-page document describing the idea and giving a rough sketch of the design prototype development, testing, and a focus group At the end of each stage, successful ideas ander the next stage All other ideas are dropped The following chart depicts this process and the probability of succeeding at each stage Prax)-0.60 PP)-50 ProP-035 Pra)-075 Paper Screening-Prototype,design &development Testing Focus Group-Final Decision- Fat Fal The paper screening for each idea takes 2 hours of a staff member's time After that, there is a stage of designing and producing a prototype A designer spents 4 hour designing the game in computer aded design (CAD) package The actual creation of the mock-ups outsourced to one of many supplers with essenbally Imitless capacity it takes 4 days to get the te programmed and multiple prototypes can be created simultaneously A staff member of the testing team needs 2 days to test an idea turving the focus group takes 2 hours of staff member's time per ides, and only one game is testod in each focus group Finally, the management team meets for 3 hours per idea to decide of the game should go into production Available working hours for each staff member as 8 hours per day 5 days a wook. The current statting plans anos A Paper screening 3 staff members Design and Production 4 staff members C Testing 4 staff members D Foon Group 1 sat member E Fnaty Decision management team What is the implied utilization of testing team in percentage? QUESTION 2 The Gamer Company is a video game production company that specializes in educational video games for kids. The company's R&D department is always looking for great ideas for new games On average, the R&D department generates about 21 new ideas a week To go from idea to approved product, the idea must pass through the following stages paper screening (a 1-page document describing the idea and giving a rough sketch of the design), prototype development, testing and a focus group. At the end of each stage, successful ideas enter the nad stage. All other ideas are dropped. The following chart depicts this process, and the probability of succeeding at each stage Pr(Pass) -0.60 Pr(Pass) -0.50 PriPass) -0.35 Pr(Pass)-0.75 Paper Screening-Prototype.design &development Testing Focus Group Final Decision- Fail, Fal Fal The paper screening for each idea takes 2 hours of a staff member's time. After that, there is a stage of designing and producing a prototype A designer spends 4 hour designing the game in a computer-aided-design (CAD) package. The actual creation of the mock-up is outsourced to one of many suppliers with essentially limitless capacity. It takes 4 days to get the prototype programmed, and multiple prototypes can be created simultaneously. A staff member of the testing team needs 2 days to test an idea Running the focus group takes 2 hours of a staff member's time per idea, and only one game is tested in each focus group Finally the management team meets for 3 hours per idea to decide if the game should go into production Avalable working hours for each staff member are 8 hours per day, 5 days a week The current staffing plan is as follows A Paper screening 3 staff members 8. Design and Production 4 staff members C Testing 4 staff members D Focus Group 1 staff member E Finally Decision 1 management team What is the implied utilization of testing team in percentage

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